Equipment Cost Comparison: Holmes vs. 5e Basic Rules
Compares the costs of various equipment items from the Holmes system and the 5e Basic Rules, highlighting price differences and categorizing items as either cheaper or more expensive.
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In this comparison of equipment costs between the Holmes rules and the 5e Basic Rules, numerous items are evaluated based on their prices in gold pieces (gp) and the corresponding values in ep (staters).
Starting with missile weapons, the silver-tipped arrow is priced at 13 ep in the Holmes rules, while it costs 8.13 gp in the 5e Basic Rules, making it more expensive under the latter. A pack of 20 arrows is significantly cheaper at 6 ep according to Holmes, compared to just 1 gp in 5e, which translates to a cost of 0.20 ep per arrow. The backpack is also more affordable in Holmes at 7 ep versus 2 gp in 5e, reflecting a cost of 0.40 ep. In contrast, barding is notably more expensive, costing 400 ep in Holmes compared to 243.88 gp in 5e.
When examining melee weapons, the battleaxe is priced at 17 ep in Holmes, while it costs 10 gp in 5e, making it more expensive by a factor of 1.43. The small boat is another item that shows a significant price difference, costing 265 ep in Holmes and 162.58 gp in 5e, again indicating a higher expense in the latter system.
The dagger stands out as a cheaper option, priced at 5 ep in Holmes, while it is 2 gp in the 5e Basic Rules, resulting in a comparative cost of 0.67 ep. Flails and halberds are more expensive in both systems, with the flail costing 18 ep in Holmes and 10 gp in 5e, while the halberd is 27 ep and 20 gp respectively.
Armor options reveal that chainmail is significantly more affordable in Holmes at 105 ep compared to 75 gp in 5e, while platemail is more expensive in Holmes at 1550 ep versus 1500 gp in 5e, which is a marginal difference. The leather armor is cheaper in Holmes at 25 ep compared to 10 gp in 5e, reflecting a cost of 0.67 ep.
Moving on to consumables, a flask of oil is 2 ep in Holmes, while it is only 0.1 gp in 5e, making it cheaper by a factor of 0.05. Holy water is priced the same in both systems at 50 ep and 25 gp, respectively.
In the "Formatted" tab, various items are listed alongside their corresponding prices. The morningstar costs 21 ep, while the mule is priced at 28 ep. The oil flask is again noted at 2 ep, and the pike is 10 ep. The wagon is priced at 235 ep, while the silver mirror is 39 ep.
The "Missile Weapons" tab outlines the ranges for various weapons. The short bow has a short range of 0-50 and a long range of 100-150, while the longbow has a short range of 0-70 and a long range of 140-210. The composite bow offers a short range of 0-80 and a long range of 160-240. The light crossbow has a short range of 0-60 and a long range of 120-180, with the heavy crossbow matching the same ranges as the composite bow.
In the "Bluelite" tab, weaponry prices are detailed, with melee weapons starting at 7 gp for a basic melee weapon, while a handaxe or knife costs 10 gp. The shortbow is listed at 30 gp, and the longbow at 40 gp. For containers, a small sack is priced at 1 gp, and a large sack at 3 gp.
Lastly, the "Pennies" tab provides a price list for various items in pennies. Animal feed costs 3 pennies per day, while arrows or bolts are priced at 5 pennies each. A loaf of bread is 2 pennies, and a candle costs 5 pennies.
This comprehensive overview of equipment costs and their comparisons across different rulesets provides valuable insights for players and game masters alike.