2048
A 2048 game in google sheets
Content article
Tracks the mechanics and gameplay of the 2048 game across multiple scenarios and configurations. In the "Test Mechanics" tab, the values in Row 2 include numbers like 4 and 6, with Row 6 showcasing a mix of numbers and letters, such as 3, a, b, and another a. The formula in Row 12 evaluates the state of the game board, returning 0 if all cells are empty, or the value of the first non-empty cell found in sequence. Row 18 features a nested IF statement that assesses the values in Row 2 to determine the output based on the presence of non-zero values, with potential outputs ranging from 0 to 4.
In "Test Mechanics 2 - Move|", the first row introduces a SWITCH function that operates on the length of a string in cell F2, returning different results based on character matches. The third row shows a numeric value of 2, while Row 5 contains repeated values of 10 and a FALSE boolean. The complexity increases with Row 16, where a nested SWITCH function evaluates characters in F2 to generate concatenated results based on conditions involving adjacent characters. This row also includes a #VALUE! error, indicating potential issues in the evaluation.
The "Test Mechanics 3 - Output|" tab presents a series of outputs based on combinations of letters and strings. In Row 3, the default case is represented by the sequence abcd, while Row 8 shows a repetition of letters with a mix of a and b. Row 9 introduces a unique combination, ebdd, alongside other variations of letters in subsequent rows.
In "Test Mechanics 4 - Other Directions|", directional movements are categorized, with Row 1 indicating movement to the right, followed by a row of letters that includes aaaaa and bb. The leftward movement in Row 7 features similar sequences, with Row 8 demonstrating the combination of letters that form dcba. The upward movement in Row 13 lists letters a through d, while Row 19 shows downward movement with a sequence of a, b, c, and d, alongside their concatenated forms.
The "Game - Test 1 Movement|" tab records game actions, with Row 1 indicating the direction 's' for down and 'd' for right, along with a status of "Playing." Row 4 shows a score of 3369, while Row 6 through Row 10 detail various game states and movements. Row 15 reveals combinations of letters a and b, with Row 22 indicating directional movements of DOWN and RIGHT.
In "Game - Test 2 Generation|", the initial rows indicate game status with a score of 3212 and various TRUE and FALSE values reflecting game conditions. Row 12 contains a SWITCH function to determine the next action based on the current direction, while Row 13 presents a complex nested SWITCH structure to evaluate game state and generate responses based on player input.
The "Game - Test 3 Sans UI|" tab continues with game mechanics, showing a score of 1701 and various game states. Row 6 lists values that indicate the presence of letters and their corresponding states, while Row 12 includes a SWITCH function that evaluates the game state based on player input. The tab also highlights the inability to move in certain scenarios, with Row 21 indicating "Can't Move" alongside directional outputs.
In the "Letter to Number Chart" section, letters from a to p are assigned values that double with each subsequent letter, starting from 2 for 'a' to 65536 for 'p'. This mapping is crucial for understanding the scoring system in the game, where letters correspond to specific numerical values.
The "Game" tab outlines gameplay instructions, with Row 1 stating the goal to reach 2048. The current score is noted as 24, with various game states and movements recorded in subsequent rows. The game board shows a mix of letters and their combinations, with points earned displayed in Rows 16 and 27, indicating player progress.
Lastly, "Test Mechanics 5 - Generation" includes multiple rows of TRUE and FALSE values, indicating various game states and conditions under which certain actions can be taken. This section highlights the complexity of game mechanics and player interactions, showcasing the dynamic nature of the game as it evolves with each move.